Changelog
2020-03-25 - v0.1.3
- Added game log
- Some minor tweaks to button creation/placement in order to handle multiple locations
2020-03-25 - v0.1.2
- Monsters reduced to 0HP no longer automatically heal and must be revived
- Tab selection now actually switches locations
- "Home" tab added, gives the ability to revive fainted monsters
2020-03-24 - v0.1.1
- Changelog started
- Added location tabs (one for each element)
- Tab selection/switching styling
- Combat speed calculation updated to add an element of randomness
- Added very basic XP and level system, currently very hacky